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Devlog
Submission to UoP GameJam 2018
Temple of the Cursed Lamp
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Devlog
Post Jam Trailer
June 25, 2018
by
Marc Cook
#trailer, #post-jam
I've finally got around to doing a small trailer for the game, just showing off the gameplay. Looking back on the game im actually pretty happy with how it panned out. We may have been a bit ambitious...
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Post Jam Update #1
June 18, 2018
by
Marc Cook
#post-jam
The gamejam is over and was wonderful, the quality of the games shown off was amazing and I didn't even realize how many teams we had attending, 43 overall. I decided I would like to do a few updates...
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Day 5
June 15, 2018
by
Marc Cook
The gamejam is over. We managed to get almost everything in we wanted and by the end we had an actual game. A little buggy and not as fluid as we were hoping but it all worked. The morning was spent...
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Day 4
June 14, 2018
by
Marc Cook
The game is mostly done, just a handful of changes left for tomorrow before we can call it finished. Today we have managed to get the spawners all working with new enemy varieties. The enemies have he...
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Day 3
June 13, 2018
by
Marc Cook
The main goal of day 3 was to get the enemy and player combat working and fun. The day started with the creation of enemy spawners. When entering a room a set number of enemies will spawn and begin t...
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Day 2
June 12, 2018
by
Marc Cook
Today has been a productive one, we've got a player character in and animated, an enemy is also in and has its basic functionality, following the player and attacking. The players attack functionality...
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